Thursday, July 4, 2013

Adventures in 3D CG


Aside from all of the things I design in 2D, I also dabble in the 3D field. My program of choice is Autodesk Maya. For those that use the program and wonder what's going on in this scene; we're inside a cube with a semi-transparent polygon pyramid, a polygon sphere and a cube on the wall. Inside the pyramid is a point light with some light FX on it. The point light has a checker surface texture for it's color and then I added a light blue glow effect. Inside the glow FX attributes, I expanded the glow, added a rim halo and finally a hexagonal lens flare. This may seem like a lot but it took merely a minute or less to create.

No comments:

Post a Comment